How to use OpenGL in QT Creator -


i working on opengl create gui .i want create tabs me display different things in different windows. how possible using opengl? read in articles can use qt that. since have developed of gui part in opengl using glut library ,is possible use same code in qt? if brief me how make settings opengl libraries in qt creator.

in gui trying create car following track.

i think might mixing things up: opengl api can instruct drivers draw visual primitives, lines, boxes, 3d triangles, pictures buffer onto render plane.

glut library gives minimal environment around that, ie. handles creating window etc.

neither of them high-level ui description tools. qt want, not give things tab widgets etc, feature-rich framework things defining should happen when click button, close window etc.

there's lot of examples of opengl usage within qt widgets. in fact, lot of visualization frontends use qt , opengl. qt has extensive documentation on how generate opengl contextes , draw inside qt applications.


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